Retouching Aleona's Tales Graphics

Got resources you'd like to share? Want to request some help with scripting or graphic creation? Then this is the place to be.
Post Reply
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Retouching Aleona's Tales Graphics

Post by snv »

I'm going to retouch a few Aleona's Tales sprites (which have broken colors), starting with altar sprite.

The result will be stored at https://github.com/saniv/free-game-art/ ... rt/objects

As a bound I've included the anchor icon and the tower (quickly drawn from scratch by myself), and the castle, which an adapted public domain sprite from openclipart. The tower is really rough, but I'm too lazy to fix it future.

The new versions of runestone replacement is more smooth and dark portal replacement was edited to be made more contrast and colorfull.
Attachments
anchor.png
anchor.png (1.2 KiB) Viewed 12331 times
altar_of_storms.png
altar_of_storms.png (3.34 KiB) Viewed 12331 times
tower.png
tower.png (2.58 KiB) Viewed 12331 times
castle.png
castle.png (6.03 KiB) Viewed 12331 times
runestone2.png
runestone2.png (5 KiB) Viewed 12326 times
dark_portal.png
dark_portal.png (6.52 KiB) Viewed 12326 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

update
Attachments
castle.png
castle.png (14.33 KiB) Viewed 12311 times
blacksmith_human.png
blacksmith_human.png (3.54 KiB) Viewed 12311 times
farm.png
farm.png (2.81 KiB) Viewed 12311 times
mage_tower.png
mage_tower.png (4.86 KiB) Viewed 12311 times
pond.png
pond.png (8.4 KiB) Viewed 12308 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Public domain isometric Sprites, usable with Stratagus.
http://www.gamedev.net/blog/1552/entry- ... -download/

already have team colors scheme.
Attachments
Human_Character_Sheet.png
Human_Character_Sheet.png (17.12 KiB) Viewed 12305 times
Undead_Character_Sheet.png
Undead_Character_Sheet.png (16.49 KiB) Viewed 12305 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

In the meantime I've made a new blacksmith sprite (based on CC BY pocketheroes sprite) and improved my tileset, specifically wall and rock tiles.
Attachments
tileset.png
tileset.png (73.23 KiB) Viewed 12305 times
blacksmith_human2.png
blacksmith_human2.png (4.31 KiB) Viewed 12305 times
User avatar
Kyran
Posts: 499
Joined: Sat Dec 31, 2011 5:19 pm
Location: Australia
Contact:

Re: Retouching Aleona's Tales Graphics

Post by Kyran »

You are an asset to the community, snv. I have committed these to trunk, including summer tileset you put together.
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Kyran wrote:You are an asset to the community, snv. I have committed these to trunk, including summer tileset you put together.
Okay. But you should really credit Daniel Cook (Lostgarden.com) and [email protected] (https://code.google.com/p/pocketheroes/), who produced the original sprites.

The farm is based on the building by Zhal: http://zhal.deviantart.com/art/Medieval-house-29346940
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Starting new batch of sprites with adaptation of a CC BY-SA castle (http://arthurio.deviantart.com/art/Pixe ... e-44718879)

could be used as barracks or some heavy tower version with fat HP bar.
Attachments
barracks.png
barracks.png (6.16 KiB) Viewed 12296 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Updated runestone, tower and castle.
Attachments
runestone.png
runestone.png (6.16 KiB) Viewed 11952 times
tower.png
tower.png (3.75 KiB) Viewed 11952 times
castle.png
castle.png (14.05 KiB) Viewed 11952 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Improved battleship palette a little.
Attachments
battleship.png
battleship.png (18.06 KiB) Viewed 11947 times
snv
Posts: 107
Joined: Tue Apr 28, 2015 7:58 am

Re: Retouching Aleona's Tales Graphics

Post by snv »

Badly photoshoped church sprite, loosely based of Dink Samallwood church (also GPL2).
Attachments
church2.png
church2.png (4.1 KiB) Viewed 11912 times
Post Reply