glitches, bugs, & suggestions
Re: glitches, bugs, & suggestions
With commit#51 it works without the extra dll's .
Re: glitches, bugs, & suggestions
Great! Even the MSVC ones?b_o wrote:With commit#51 it works without the extra dll's .
Re: glitches, bugs, & suggestions
I didn't have to add anything.
Re: glitches, bugs, & suggestions
Should the ballista's be repairable by the workers?
Re: glitches, bugs, & suggestions
It is possible, but currently the repair behavior is bugged: AI workers will follow the damaged ballistas, trying to repair them. Still, it is possible to define repair spell, but it will be separate from worker's default repair ability.
Re: glitches, bugs, & suggestions
Yes, I intended them (and gnomish caravans) to be repairable; that they aren't was an oversight of mine. I fixed this and uploaded this change to the GitHub.b_o wrote:Should the ballista's be repairable by the workers?
Generally, all mechanical units and buildings should be repairable, unless workers have a problem reaching them (i.e. ships that can't enter coastal tiles).
That behavior seems appropriate to me. At least I didn't notice anything out of the ordinary when testing repairable mechanical units.cybermind wrote:It is possible, but currently the repair behavior is bugged: AI workers will follow the damaged ballistas, trying to repair them. Still, it is possible to define repair spell, but it will be separate from worker's default repair ability.
Re: glitches, bugs, & suggestions
I like the new cave tileset. It would be interesting to be able to make a railway for a mining cart to get more gold from a mine with less farm use.
Re: glitches, bugs, & suggestions
I wonder if a mod should be made which instead of including graphics and such, it would merely refer to data in a wargus directory, so that wargus units, maps, and tilesets could be used in wyrmsun.
Re: glitches, bugs, & suggestions
I was thinking of doing the exact opposite.
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
Re: glitches, bugs, & suggestions
Here's how stumps can give archers an advantage:
One effect low morale ought to have is units going berserk and attacking anything near them (friend, foe, or stump).
2 archers defeat 10 soldiers. If morale was implemented, this might not happen. One effect low morale ought to have is units going berserk and attacking anything near them (friend, foe, or stump).