Wargus unnoficcial modding??
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- Posts: 87
- Joined: Wed May 21, 2014 6:26 am
Wargus unnoficcial modding??
I want to ask if i can do unnofficial modding for wargus, i liked so much warcraft 2 and now with it added on this engine, i think could start making some interesting stuff, like new tilesets, units and other...
Re: Wargus unnoficcial modding??
I think the wargus WIP includes the ability to load mods, so if you make a mod, you can use the WIP to load it.
Re: Wargus unnoficcial modding??
Latest trunk allows for loading mods.
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
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- Posts: 87
- Joined: Wed May 21, 2014 6:26 am
Re: Wargus unnoficcial modding??
What do you mean mods??? was im trying to do is merging wargus and stargus, but some things cannot be implemented, im making it more like a wargus mod with starcraft untis...
Re: Wargus unnoficcial modding??
There is a way to keep all of the data for a new unit in it's own module so that it can be optionally loaded in the game.
Here's some info on how it works in the WIP
viewtopic.php?f=37&t=3416
Here's some info on how it works in the WIP
viewtopic.php?f=37&t=3416