hi, been reading some other posts, somebody said that there was movement problem due to the fact that, each unit can only move from 8 direction, and also mention something of 16 pixel movement would be better. Can someone clarify for me, please?
again many thanks in advance!!
keithktam
would there be a unit movement problem due to 8 direction
- DinkyDyeAussie
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Re: would there be a unit movement problem due to 8 directio
basically, instead of only moving in 8 directions (i.e. West/North-West/North/North-East/East/South-East/South/South-West), which are 45 degrees of each other, you will be able to move at any angle. Reason being because starcraft has different drawing angles for the unit sprites, we need this universal angle system.
I hope that made sense.
I hope that made sense.