Stochastic Plan Optimization

Stratagus has been used extensively in academia for AI research.
Post Reply
User avatar
Kyran
Posts: 499
Joined: Sat Dec 31, 2011 5:19 pm
Location: Australia
Contact:

Stochastic Plan Optimization

Post by Kyran »

A paper by Andrew Trusty, Santiago Ontanon, and Ashwin Ram.
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based on ideas from genetic algorithms but we utilize a different representation for our plans and an alternate initialization procedure for our search process. The key to our technique is the use of expert plans to initialize our search in the most relevant parts of plan space. Our experiments validate this approach using our existing case based reasoning system Darmok in the real-time strategy game Wargus, a clone of Warcraft II.
Attachments
SPO-in-RTS-AIIDE-08.pdf
(1001.85 KiB) Downloaded 449 times
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
Post Reply