Stratagus 3.0

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Kyran
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Stratagus 3.0

Post by Kyran »

It seems after Stratagus 2.3, cybermind would like to port Stratagus to SDL2. He suggested calling it version 3.0. So, I'm dedicating this thread to the discussion of the next major release.

Ideas for Stratagus 3.0
  • SDL2
  • Guichan
  • C++11
  • Android
  • Multiplayer Lobby
  • Rebrand Stratagus Engine
Ideas for Games
  • Rebrand Aleona's Tales
  • Rebrand War1gus
Rebranding - To eliminate association with previous attempts at creating Aleona's Tales I'm thinking about rebranding for the future Stratagus 3.0 release. I'm considering renaming the game Timeless Tales, to maintain the Tales in the title. I also think it might be worth considering rebranding the engine itself to Stratagus Core. So we refer to Stratagus as the entire project (including games) and Core as being the engine itself.
Last edited by Kyran on Thu Dec 12, 2013 6:08 pm, edited 1 time in total.
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
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cybermind
Posts: 110
Joined: Sat Dec 31, 2011 11:43 pm

Re: Stratagus 3.0

Post by cybermind »

Addition to Stratagus 3.0 goals:
-Moving to the newest version of Guichan(it should be ported on SDL2 too)
-Porting Stratagus to Android
-Moving to C++11 codebase
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Big Daddy
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Joined: Sun Jan 08, 2012 11:23 pm

Re: Stratagus 3.0

Post by Big Daddy »

Merge Wargus and War1gus into one program; perhaps with a selector at program load or something far greater in scope.

Also, agreed with rebranding Aleona's Tales, Stratagus.
Angelus_EV
Posts: 3
Joined: Sat Apr 05, 2014 12:33 am

Re: Stratagus 3.0

Post by Angelus_EV »

Its a good idea merge the games, in OpenRa they did it and you can play 3 games at the same engine without change program
take a look http://openra.res0l.net/?utm_campaign=P ... anuary2014
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jarod42
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Re: Stratagus 3.0

Post by jarod42 »

I have made https://code.launchpad.net/~stratagus/s ... /main-menu for this purpose.
but it is ugly currently...
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Kyran
Posts: 499
Joined: Sat Dec 31, 2011 5:19 pm
Location: Australia
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Re: Stratagus 3.0

Post by Kyran »

That is clever. We'll have to package it with the next release.
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
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