Search found 8 matches

by PerseusSpartacus
Wed Jun 14, 2017 9:38 am
Forum: Wargus
Topic: Can't get game to work - *SOLVED*
Replies: 1
Views: 6693

Re: Can't get game to work - *SOLVED*

Nevermind, I figured it out: I was trying to use Wargus 2.3 with Stratagus 2.4.1 - downgrading to Stratagus 2.3.1 fixed it.
by PerseusSpartacus
Sun Jun 11, 2017 2:19 am
Forum: Wargus
Topic: Can't get game to work - *SOLVED*
Replies: 1
Views: 6693

Can't get game to work - *SOLVED*

I downloaded and installed Stratagus v2.4.1 and Wargus v2.3, but whenever I try to start Wargus, it tells me "The program can't start because VCRUNTIME140.dll is missing from your computer. Try reinstalling the program to fix this problem." I've uninstalled and reinstalled both Wargus and ...
by PerseusSpartacus
Sat Jun 10, 2017 12:30 pm
Forum: BOS Wars
Topic: Possible Fork Project
Replies: 0
Views: 19866

Possible Fork Project

Hey, I had an idea for a fork project potentially using BOS Wars as a starting point for creating a totally different game. I assume no-one would mind, considering that BOS Wars is already an open-source project, and one without much recent development at that, but I wanted to make sure I was in th...
by PerseusSpartacus
Sun Apr 19, 2015 4:45 am
Forum: Lua Development
Topic: Upgrades With Different Effects for Different Units
Replies: 1
Views: 5690

Upgrades With Different Effects for Different Units

Just looking at the code for Aleona's Tales, I haven't found any instances of a single upgrade/research effecting multiple units in different ways. So, for example, suppose I wanted a single upgrade that did two things: A) it gave Castles extra Hitpoints; and B) it made Swordsmen deal more damage. H...
by PerseusSpartacus
Wed Mar 11, 2015 3:53 pm
Forum: Lua Development
Topic: Dealing Different Damage to Different Units
Replies: 6
Views: 9177

Re: Dealing Different Damage to Different Units

Thank you so much. I'm sure I'll need more help in future, but what you've given me so far has been huge - literally game-changing, in fact.
by PerseusSpartacus
Wed Mar 11, 2015 5:41 am
Forum: Lua Development
Topic: Dealing Different Damage to Different Units
Replies: 6
Views: 9177

Re: Dealing Different Damage to Different Units

Just take a look into Doom Wars documentation (located in /doc/doc_en.html from the Doom Wars directory), I have described there all information about damage type system of Doom Wars. The damage calculation formula is located in /scripts/stratagus.lua file (SetDamageFormula function). Sorry to be a...
by PerseusSpartacus
Wed Mar 11, 2015 2:42 am
Forum: Lua Development
Topic: Dealing Different Damage to Different Units
Replies: 6
Views: 9177

Re: Dealing Different Damage to Different Units

Thank you so much. This really defines how I will approach the design of my game, so it helps a lot to know what I can do.
by PerseusSpartacus
Tue Mar 10, 2015 4:20 pm
Forum: Lua Development
Topic: Dealing Different Damage to Different Units
Replies: 6
Views: 9177

Dealing Different Damage to Different Units

Hi, I have a big question about the capabilities of Stratagus' engine. Is it possible for a single unit type to do different amounts of damage to different types of other units? So, say I have three kinds of units: a Pikeman, an Archer, and a Knight. Would it be possible for the Pikeman to do, say, ...