Hi, i want to share to you this project idea, what im working on, is about making a persistent MMO modification using the Wargus engine, to achieve this im using custom client and mysql server database.
-Whats the mod idea?
Allow players to create their own kindgoms in online database, that can be loaded to the game using custom client. These kindgoms will be able to grown each time you gain resources and rewards for maps completion, also you will be able to see other player kindoms and attack (not in real time like PVP, but still a point of interest to compare kingdoms strenght)
Wargus MMORTS - Persistent Mod
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- Posts: 87
- Joined: Wed May 21, 2014 6:26 am
Re: Wargus MMORTS - Persistent Mod
Blizzard is gonna sue you, unless you produce a standalone graphics set.
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https://github.com/saniv/free-game-art/ ... elated-art
https://github.com/saniv/free-game-art/ ... elated-art
Re: Wargus MMORTS - Persistent Mod
You could try it with Wyrmsun.
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- Posts: 87
- Joined: Wed May 21, 2014 6:26 am
Re: Wargus MMORTS - Persistent Mod
Not at all, im using same Wargus resources and licensesnv wrote:Blizzard is gonna sue you, unless you produce a standalone graphics set.
.Yukiko wrote:You could try it with Wyrmsun.
Thanks for the idea, but i dont like it so much, to fit with this project.
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- Posts: 87
- Joined: Wed May 21, 2014 6:26 am
Re: Wargus MMORTS - Persistent Mod
This is some image preview of the client app.