Code: Select all
local Peon1_time
AddTrigger(
function()
if (GameCycle == 0) then
return false
end
return true
end,
function()
if (GetNumUnitsAt(-1, "unit-peon", {0, 0}, {256, 256}) >= 1 ) then
DefineAllow("unit-peon", "FFFFFFFFFFFFFFFF")
Peon1_time = GameCycle
return true
elseif ((GetNumUnitsAt(-1, "unit-peon", {0, 0}, {256, 256}) <= 0) and (GameCycle - Peon1_time > 300)) then
DefineAllow("unit-peon", "AAAAAAAAAAAAAAAA")
return true
end
return true
end
)