would there be a unit movement problem due to 8 direction

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keithktam
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Joined: Tue Jan 01, 2013 3:45 am

would there be a unit movement problem due to 8 direction

Postby keithktam » Tue Jan 01, 2013 5:47 pm

hi, been reading some other posts, somebody said that there was movement problem due to the fact that, each unit can only move from 8 direction, and also mention something of 16 pixel movement would be better. Can someone clarify for me, please?

again many thanks in advance!!

keithktam
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DinkyDyeAussie
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Joined: Fri Feb 10, 2012 10:39 am
Location: Australia

Re: would there be a unit movement problem due to 8 directio

Postby DinkyDyeAussie » Tue Jan 01, 2013 8:22 pm

basically, instead of only moving in 8 directions (i.e. West/North-West/North/North-East/East/South-East/South/South-West), which are 45 degrees of each other, you will be able to move at any angle. Reason being because starcraft has different drawing angles for the unit sprites, we need this universal angle system.

I hope that made sense.

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