Warcraft II sprite creation process
Posted: Mon Nov 30, 2015 5:06 am
It is well known that the sprites in Warcraft II are pre-rendered, created from 3D models, as was typical for the time. However, their distinct feature is a "cartoon", hand-drawn look which suggests some kind of processing after the models were converted to sprites. I remember reading somewhere that Blizzard used a filter to automate the process. Does anyone know if this is true and/or any details about that? I've asked Hallfiry who is generally an expert on Blizzard history but he told me he did not come across any information on that.
If the filter story is not true, I'm assuming that the sprites were edited manually, either by tracing the raw sprites obtained from 3D models or using them as reference for hand-drawn images created from scratch (the latter is probably less likely).
If the filter story is not true, I'm assuming that the sprites were edited manually, either by tracing the raw sprites obtained from 3D models or using them as reference for hand-drawn images created from scratch (the latter is probably less likely).