Wyrmsun
- DinkyDyeAussie
- Posts: 260
- Joined: Fri Feb 10, 2012 10:39 am
- Location: Australia
Re: Wyrmsun
This game is looking quite polished Andrettin
Re: Wyrmsun
Thanks! =)DinkyDyeAussie wrote:This game is looking quite polished Andrettin
Re: Wyrmsun
The only thing that is missing right now is gameranger support!
Warcraft 2.5
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
Re: Wyrmsun
It's missing the for the motherland stuff. But I guess someone could contact gameranger to see how difficult it would be for them to support it and aleona tales: http://www.gameranger.com/contact/developers/ It seems like a better idea than Hamachi, for security reasons.TaShadan wrote:The only thing that is missing right now is gameranger support!
Re: Wyrmsun
I had looked into the site (sorry that I didn't get back to you on this before), but I think it would be better to test the multiplayer a bit before contacting them (there shouldn't be any synchronization issues, but it would be better to make sure).TaShadan wrote:The only thing that is missing right now is gameranger support!
Re: Wyrmsun
I'm the only person who is working on Stratagus engine, and currently I'm rewriting network subsystem to provide non-desyncing gameplay, even on high pings. I don't think I'll ever work on Gameranger support for Stratagus
Re: Wyrmsun
Wyrmsun uses a modified version of the Stratagus engine (https://github.com/Andrettin/Wyrmgus) rather than the main version of the Stratagus engine itself (although I keep this modified version up to date with the main version of the engine's changes), so it would be possible to integrate Gameranger support (if it is within my programming abilities).cybermind wrote:I'm the only person who is working on Stratagus engine, and currently I'm rewriting network subsystem to provide non-desyncing gameplay, even on high pings. I don't think I'll ever work on Gameranger support for Stratagus
Re: Wyrmsun
Tunngle might be a good alternative. Someone interested in testing it with me?
Warcraft 2.5
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
Re: Wyrmsun
I've created a Steam Greenlight's "Concepts" page for the game to help publicize it and gather feedback, and in preparation for putting it on Steam Greenlight:
http://steamcommunity.com/sharedfiles/f ... =417664496
http://steamcommunity.com/sharedfiles/f ... =417664496
Re: Wyrmsun
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me