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Stratagus • Retouching Aleona's Tales Graphics - Page 5
Page 5 of 7

Re: Retouching Aleona's Tales Graphics

Posted: Sat Jan 23, 2016 1:03 am
by snv
Edited from Gazebo in Stendhal (GPL2)

Re: Retouching Aleona's Tales Graphics

Posted: Sat Jan 23, 2016 1:16 am
by snv
GPL2 rock from Stendhal.

Re: Retouching Aleona's Tales Graphics

Posted: Mon Jan 25, 2016 7:09 am
by snv
Warcraft 2 compatible 64x64 16-frames explosion sprite. GPL licensed, because smoke is edited from Seven Kingdoms sprite.

Re: Retouching Aleona's Tales Graphics

Posted: Mon Jan 25, 2016 9:26 pm
by snv
Unused sprites checked out from http://www.nongnu.org/aleona/

Re: Retouching Aleona's Tales Graphics

Posted: Mon Jan 25, 2016 9:34 pm
by snv
follow up

Re: Retouching Aleona's Tales Graphics

Posted: Mon Jan 25, 2016 9:40 pm
by snv
icons

Re: Retouching Aleona's Tales Graphics

Posted: Mon Jan 25, 2016 10:35 pm
by snv
fireball/dragon-breath done by myself (GPL2, CC-BY-SA)

Re: Retouching Aleona's Tales Graphics

Posted: Tue Jan 26, 2016 12:20 am
by snv
48x48 big fire animation

Re: Retouching Aleona's Tales Graphics

Posted: Tue Jan 26, 2016 1:43 am
by snv
Wyrmsun's small_fire was a little low on contrast, so I recolored it and reduced to 6 frames, like original WC2 animation. GPL2 licensed. Edited by Jinn out of a public domain by Martin Jelinek.

Re: Retouching Aleona's Tales Graphics

Posted: Tue Jan 26, 2016 2:07 am
by snv
Recolored Wyrmsun's big fire. Authors and license same as above. Although I have retouched it a little.