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Re: Warcraftish Graphics

Posted: Mon Sep 16, 2013 8:22 pm
by Kargath
Does it mean I have to take screenshots of every frame or just a screenshot of what it would look?

Re: Warcraftish Graphics

Posted: Tue Oct 01, 2013 9:02 am
by b_o
Kargath wrote:Does it mean I have to take screenshots of every frame or just a screenshot of what it would look?
Just double the size of this file with it and repost the enlarged version of it:
download/file.php?id=237

Re: Warcraftish Graphics

Posted: Thu Oct 24, 2013 4:31 pm
by b_o
I've just discovered xBR & xBRZ
hbrz.png
hbrz.png (24 KiB) Viewed 5186 times
Get it here: http://hqxmame.sourceforge.net/ScalerTest.zip
brzspire.png
brzspire.png (10.37 KiB) Viewed 5186 times

Re: Warcraftish Graphics

Posted: Thu Aug 06, 2015 5:26 am
by snv
Hey! I have that dragon rider frankensprite. IIRC, it was available on some WC2 mod archive (which is long gone). It also had similarly edit angel unit, using griffins wings, which I have lost somewhere. Also Orc Fortress fanart.

Re: Warcraftish Graphics

Posted: Wed Sep 09, 2015 2:42 am
by MrFlibble
b_o wrote:I've just discovered xBR & xBRZ
hbrz.png
Get it here: http://hqxmame.sourceforge.net/ScalerTest.zip
If you use the DOSBox build that utilizes xBRZ it will also provide Warcraft graphics scaled to the proper aspect ratio:
Human Briefing
Human Mission 1 Gameplay - Base
Human Mission 1 Gameplay - Battle

Re: Warcraftish Graphics

Posted: Thu Dec 10, 2015 7:13 am
by francot514
I want to ask, this shore is properly modified, do you like colors?
wargustileset.png
Custom tileset
wargustileset.png (204.8 KiB) Viewed 4254 times

Re: Warcraftish Graphics

Posted: Sat Dec 12, 2015 10:32 pm
by MrFlibble
If that is supposed to be a desert, then definitely yes.

Re: Warcraftish Graphics

Posted: Wed Dec 16, 2015 6:53 am
by francot514
MrFlibble wrote:If that is supposed to be a desert, then definitely yes.
Yes, it is supposed, do you think that the color fit with the water, or there any changes needed?
summer.png
summer.png (229.42 KiB) Viewed 4218 times

Re: Warcraftish Graphics

Posted: Thu Dec 17, 2015 5:09 am
by MrFlibble
If it's a desert, then perhaps the coast tiles should be covered with grass? After all, water bodies in the desert are probably situated in oases.

Re: Warcraftish Graphics

Posted: Thu Dec 17, 2015 8:38 am
by francot514
MrFlibble wrote:If it's a desert, then perhaps the coast tiles should be covered with grass? After all, water bodies in the desert are probably situated in oases.
This is for a Warcraft 2 mod tileset i wasnt able to use.

Image

Oh i tought you mean that i should change the pallete to opposite, make grass looks like desert, and grassy coast?
For the other way i also have made some autum lookout. All this for my Wargus mod called "Cataclism".
wargusautum.png
wargusautum.png (118.16 KiB) Viewed 4208 times