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Re: windgus alpha

Posted: Sat Feb 08, 2014 8:13 pm
by DinkyDyeAussie
Looks alot more polished man. Got a download link for us so we can test it for ya?

Re: windgus alpha

Posted: Sat Feb 08, 2014 8:36 pm
by TaShadan
I loved warwind back in the days. Only thing that i always disliked is the way units are produced, by upgrading.

Re: windgus alpha

Posted: Sat Feb 08, 2014 11:13 pm
by razorback
yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)

Re: windgus alpha

Posted: Sat Feb 08, 2014 11:37 pm
by TaShadan
razorback wrote:yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)
Cool so you will be able to produce units without upgrading (wc2 style)?

Re: windgus alpha

Posted: Sat Feb 08, 2014 11:46 pm
by razorback
TaShadan wrote:
razorback wrote:yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)
Cool so you will be able to produce units without upgrading (wc2 style)?
yep, look the video jaja

Re: windgus alpha

Posted: Sat Feb 08, 2014 11:59 pm
by TaShadan
Thx this looks great. When will there be a playable version?

Re: windgus alpha

Posted: Sun Feb 09, 2014 12:58 am
by razorback
TaShadan wrote:Thx this looks great. When will there be a playable version?
probably the next week, i have in this one

Re: windgus alpha

Posted: Sun Feb 09, 2014 2:00 am
by b_o
It looks good. How did you get them to move through the trees like that?

Re: windgus alpha

Posted: Sun Feb 09, 2014 2:15 am
by Andrettin
b_o wrote:It looks good. How did you get them to move through the trees like that?
To get passable trees, you just need to remove the "unpassable" tag from the solid tree and mixed tree tiles in the tileset's lua file.

Re: windgus alpha

Posted: Sun Feb 09, 2014 2:59 am
by b_o
I meant how did he get the tree tops to have a different depth so that they cover the units which walk through the trees.