windgus alpha
- DinkyDyeAussie
- Posts: 260
- Joined: Fri Feb 10, 2012 10:39 am
- Location: Australia
Re: windgus alpha
Looks alot more polished man. Got a download link for us so we can test it for ya?
Re: windgus alpha
I loved warwind back in the days. Only thing that i always disliked is the way units are produced, by upgrading.
Warcraft 2.5
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
Re: windgus alpha
yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)
Re: windgus alpha
Cool so you will be able to produce units without upgrading (wc2 style)?razorback wrote:yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)
Warcraft 2.5
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
Re: windgus alpha
yep, look the video jajaTaShadan wrote:Cool so you will be able to produce units without upgrading (wc2 style)?razorback wrote:yeah, i dislike that too, fortunately, stratagus works like warcraft II does. im finishing some little scripts and i'll upload soon with the first 3 campaign mission from the obblinox campaign and a skirmish map, perhaps in the next week, i'm a little busy with other stuffs. (the four races are somehow playable, but in order to test the gameplay and main features, i concentrated my efforts in only one)
Re: windgus alpha
Thx this looks great. When will there be a playable version?
Warcraft 2.5
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
http://www.moddb.com/mods/warcraft-25
a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes)
http://zero.tauniverse.com/
Total Annihilation Conversion with improved graphics, controls and an additional faction.
Re: windgus alpha
probably the next week, i have in this oneTaShadan wrote:Thx this looks great. When will there be a playable version?
Re: windgus alpha
It looks good. How did you get them to move through the trees like that?
Re: windgus alpha
To get passable trees, you just need to remove the "unpassable" tag from the solid tree and mixed tree tiles in the tileset's lua file.b_o wrote:It looks good. How did you get them to move through the trees like that?
Re: windgus alpha
I meant how did he get the tree tops to have a different depth so that they cover the units which walk through the trees.