opacity

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b_o
Posts: 328
Joined: Sun Jan 01, 2012 12:07 pm

opacity

Postby b_o » Sun Jun 01, 2014 3:35 pm

Is stratagus able to handle different opacity? Can we make particular palette indexes to be translucent, for shadows, smoke, ghosts, etc.?
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cybermind
Posts: 110
Joined: Sat Dec 31, 2011 11:43 pm

Re: opacity

Postby cybermind » Sun Jun 01, 2014 6:34 pm

You should use 32bpp graphics

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