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Upscaling all graphics for higher resolutions

Posted: Sun Aug 26, 2018 5:01 pm
by DinkyDyeAussie
Wanting to know if the stratagus engine can accept and support graphics are, say, double the resolution of the existing sizes - for example the tile sizes are 16x16, so are we able to make tile sizes 32x32 instead? Basically for higher fidelity and details in the graphics themselves, and because anything higher than 1080p and you cannot see anything.