Behold, the new version of Doom Wars: UAC vs. Hell has been finally released!
This one took a lot of time and work, but now, it's complete.
Grab it here: http://stratagus.com/?page_id=80
The screenshots page: http://stratagus.com/?page_id=116
The main changes are listed on Downloads page, but I will post them there too:
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[list]- Support for new version of Stratagus engine, which includes a lot of new features and bug fixes(OpenGL, running on modern Windows systems and more).
- Network and replays work again.
- A lot of new units, whereas several old units were removed, mostly with sprites from other games. At least, UAC now have a new vehicle park.
- All building sprites were redesigned.
- New mode - Doom Wars DeathMatch, which moves original Doom deathmatch in Doom Wars realm.
- 2 new tilesets - Earth and Hell, whereas all other tilesets were modified, especially interior tilesets.
- Now game supports a pack of resolution modes, up to 1920x1080
- Functional map editor
- Brand new gameplay - races are a bit different now, each unit has its own advantages and disadvantages. Hell units are able to use marines to create zombies, whereas UAC is able to research anomalies of Hellish technology. A lot of new upgrades, whereas the old ones were redesigned.
- Veterancy system - units gain experience and ranks, becoming stronger and tougher and gaining new special abilities.
- More efficient AI: 5 difficulty levels, named like skills from Doom; each unit try to target enemy which is easy in defeating. AI now use almost all game capabilities, including superweapons.
- Improved UI: ability to view map preview in skirmish setup, quick buttons on the left side of the in-game screen, big map mode(without interface), button popup system and much more.
- New resource system - minerals and energy. Minerals are collected from regenerable patches and energy is collected from generators.
- Armor system - UAC armor protects marine from harm by reducing damage but it could be destroyed.
- Many units now behave like in original Doom - Arch-Viles cast fire directly on target and could resurrect dead demons.
- Almost all unit speech were rewritten (including annoyed speech too!).
- Improved animations and introducing particle system for graphic effects.
- Game reference manual
- Russian language support.
... and much more :)[/list]
Since game is in beta stage, you would be greatly appreciated, if you will help in beta testing. Feel free to post any comments about bugs, game balance and so on.
Enjoy gaming the new version of Doom Wars!