Announce - Doom Wars DeathMatch

Doom Wars is a RTS set in Doom universe that pits the Marines of the UAC against the Invaders from Hell.
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cybermind
Posts: 110
Joined: Sat Dec 31, 2011 11:43 pm

Announce - Doom Wars DeathMatch

Postby cybermind » Sun Sep 08, 2013 1:10 am

You will get this piece of nonsense with Doom Wars v1.3 (coming soon!)
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DinkyDyeAussie
Posts: 259
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Re: Announce - Doom Wars DeathMatch

Postby DinkyDyeAussie » Sun Sep 08, 2013 10:50 am

Holy smokes this looks great!

P.S. How soon?!
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Big Daddy
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Re: Announce - Doom Wars DeathMatch

Postby Big Daddy » Sun Sep 08, 2013 12:37 pm

You did the actual messages from the DooM games.
A chainsaw! Find some meat!
Well done.
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Kyran
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Re: Announce - Doom Wars DeathMatch

Postby Kyran » Tue Sep 10, 2013 3:20 pm

Do you shoot with the mouse?
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me
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cybermind
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Re: Announce - Doom Wars DeathMatch

Postby cybermind » Fri Sep 13, 2013 9:41 pm

Kyran wrote:Do you shoot with the mouse?
Yes, using Attack ground command, though it's better to use Ctrl+Alt buttons to shoot fast
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Kyran
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Re: Announce - Doom Wars DeathMatch

Postby Kyran » Fri Sep 13, 2013 10:07 pm

You might be able to modify one of the RightButton scripts to Attack Ground on right click. Mm, except you'd want to Attack Ground on left click.
RightButtonAttacks()
If you prefer fighters are attacking by right clicking empty space.

RETURNS
Nothing

Example

RightButtonAttacks()

RightButtonMoves()
If you prefer fighters are moving by right clicking empty space.

RETURNS
Nothing

Example

RightButtonMoves()
04:27 jim4 why haven't you added wc1 support? this project sucks. i'm only going to use freecraft
05:06 jim4 finished wc1 support yet? i've been waiting for 6 years
05:10 jim4 new things scare me

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