Search found 433 matches
- Sat Nov 28, 2015 7:47 am
- Forum: Development
- Topic: Wyrmgus Merge
- Replies: 8
- Views: 10827
Re: Wyrmgus Merge
It is now possible to make map-specific changes to the stats and sounds of unit types. To make this feature available to the editor by right-clicking a unit-type, add the following Lua code (in a /menus/editor.lua file or wherever you see fit): -- -- Function to edit unit type properties in the edit...
- Sat Nov 28, 2015 1:12 am
- Forum: Development
- Topic: Wyrmgus Merge
- Replies: 8
- Views: 10827
Re: Wyrmgus Merge
A unit type's Supply and Demand can now be changed through upgrades.
- Fri Nov 27, 2015 9:50 pm
- Forum: Development
- Topic: Metaserver
- Replies: 3
- Views: 7611
Re: Metaserver
Ah, good that it worked back then How did it work to set it up?jarod42 wrote:It used to work for Magnant (so long time ago). Not sure of the current status.
- Fri Nov 27, 2015 12:01 am
- Forum: Development
- Topic: Metaserver
- Replies: 3
- Views: 7611
Metaserver
The code for the metaserver is incomplete, I believe? It would be rather nice to get it working, though.
- Thu Nov 26, 2015 10:27 pm
- Forum: Development
- Topic: Wyrmgus Merge
- Replies: 8
- Views: 10827
Re: Wyrmgus Merge
A couple of new additions: - It is now possible to specify different melee and ranged attack animations for a unit. Use "RangedAttack" to specify the ranged attack animation; if it is present, then "Attack" will be used for the melee attack - The AI now uses for its attack waves ...
- Wed Nov 25, 2015 8:59 pm
- Forum: Development
- Topic: Wyrmgus Merge
- Replies: 8
- Views: 10827
Re: Wyrmgus Merge
HeheheYukiko wrote:Why are you so sexy, Andrettin?
- Wed Nov 25, 2015 5:36 am
- Forum: Development
- Topic: Wyrmgus Merge
- Replies: 8
- Views: 10827
Wyrmgus Merge
Now that Stratagus is on GitHub, I've begun to merge some elements from Wyrmgus into Stratagus.
Units can now have individual upgrades with Stratagus like they do with Wyrmgus
Units can now have individual upgrades with Stratagus like they do with Wyrmgus
- Sun Nov 22, 2015 7:44 pm
- Forum: Help & Bugs
- Topic: Wargus: How to play online
- Replies: 13
- Views: 20475
Re: Wargus: How to play online
I just tried "wargus.exe -p 4242 > stderr.txt" but the stderr.txt remains blank after the game closes itself. Is there a way to have it log everything it does so I can see what the crash is? Sorry, I have a bit of programming knowledge but not much. Hmm:( Did you try using the "-P po...
- Sun Nov 22, 2015 8:38 am
- Forum: Help & Bugs
- Topic: Wargus: How to play online
- Replies: 13
- Views: 20475
Re: Wargus: How to play online
What I do to play "local" multiplayer is starting one game normally, and then another with the following command line stuff: "-P port". If it still doesn't work for you, I would check if stderr.txt says anything.
- Mon Nov 02, 2015 8:05 pm
- Forum: Wyrmsun
- Topic: Coming Soon
- Replies: 6
- Views: 8405
Re: Coming Soon
It's logical to only include up-to-date screenshots at the game website, that's why I suggested a separate gallery. Additionally, version comparison a la Wesnoth also helps illustrate how the project develops, creating a sense of progress for the (prospective) players. If I allow myself to get carr...