Search found 55 matches
- Wed Mar 22, 2017 10:25 pm
- Forum: Wyrmsun
- Topic: Wyrmsun 2.6.1 impressions
- Replies: 0
- Views: 19933
Wyrmsun 2.6.1 impressions
I haven't had the time to keep up with the updates but recently I downloaded the current version (v2.6.1) and gave it a try. There's a lot of cool new features which are awesome, but I need to point out some issues that I have come across: 1. OpenGL gives me graphical glitches on Windows 8 (I have p...
- Wed Jan 27, 2016 5:55 am
- Forum: Resources
- Topic: Retouching Aleona's Tales Graphics
- Replies: 62
- Views: 65738
Re: Retouching Aleona's Tales Graphics
I just realised that the character icons have a distinct style that is actually very nice. If only the rest of the art was more consistent.
- Mon Jan 18, 2016 2:52 am
- Forum: Resources
- Topic: Retouching Aleona's Tales Graphics
- Replies: 62
- Views: 65738
Re: Retouching Aleona's Tales Graphics
The art style also seems to be different as well, with the drawings in Wesnoth having black or very pronounced dark outlines, whereas the terrain in your screenshot does not have anything like that. Besides, wouldn't it be altogether better for Aleona's Tales to have its own graphics than to recycle...
- Sat Jan 16, 2016 10:50 pm
- Forum: Resources
- Topic: Retouching Aleona's Tales Graphics
- Replies: 62
- Views: 65738
Re: Retouching Aleona's Tales Graphics
They don't seem to have the right perspective for a top-down game.
Also, the rocks on that screenshot could use some fixing for more smooth transitions between adjacent tiles.
Also, the rocks on that screenshot could use some fixing for more smooth transitions between adjacent tiles.
- Sat Jan 16, 2016 4:50 am
- Forum: ALE Clone
- Topic: Meaning of the name?
- Replies: 3
- Views: 29210
Re: Meaning of the name?
Hey, sorry for a belated reply! Thanks for the info! Do you know if there are any places to read more about the project (apart from anything that the Wayback Machine might have archived, that is)?
- Mon Jan 11, 2016 2:50 am
- Forum: Wyrmsun
- Topic: Wyrmsun 1.9.0
- Replies: 13
- Views: 23080
Re: Wyrmsun 1.9.0
I was thinking of something along those lines as well, what I meant is finding a way to implement that in practice. Well, I'm not sure about how Warcraft II or Stratagus works in this respect, but in StarCraft the game seems to keep track of the standard leaderboard parameters like kills or harvest...
- Sat Jan 09, 2016 10:38 pm
- Forum: ALE Clone
- Topic: Meaning of the name?
- Replies: 3
- Views: 29210
Meaning of the name?
I wonder what ALE is/was supposed to mean? It is my understanding that it was initially an acronym but then incorporated into the name Aleona's Tales, right?
- Sat Jan 09, 2016 10:31 pm
- Forum: Wyrmsun
- Topic: Wyrmsun 1.9.0
- Replies: 13
- Views: 23080
Re: Wyrmsun 1.9.0
I agree that it would be good to add a counter to display the number of yales killed, I just haven't thought of a way to do that yet. I was thinking of something in the line of Leaderboard counters in StarCraft . If you're not familiar with how it works, StarCraft has several pre-defined parameters...
- Fri Jan 08, 2016 5:47 am
- Forum: Wyrmsun
- Topic: Wyrmsun 1.9.4
- Replies: 2
- Views: 9569
Re: Wyrmsun 1.9.4
- Fixed Linux-specific bug with persistency which prevented heroes and grand strategy saves from being loaded properly (thanks to zenorogue for the help in debugging it). BTW, which version was the first "official" Linux release? I remember you mentioned a while ago that the game could th...
- Fri Jan 08, 2016 4:25 am
- Forum: Wyrmsun
- Topic: Wyrmsun 1.9.0
- Replies: 13
- Views: 23080
Re: Wyrmsun 1.9.0
I have finally played the new version a bit. Here's some feedback: 1. When a lot of quest objectives are displayed in the lower left corner as an overlay of the playing field, it really gets distracting. For example, in the second Dwarf quest the objectives eventually take up a substantial part of t...