Search found 110 matches

by cybermind
Fri Nov 13, 2015 5:19 pm
Forum: Off Topic Discussion
Topic: The spambot report thread
Replies: 8
Views: 5030

Re: The spambot report thread

by cybermind
Fri Oct 09, 2015 1:45 pm
Forum: Development
Topic: Recent Development on Stratagus
Replies: 2
Views: 2712

Re: Recent Development on Stratagus

War1gus and Wyrmsun are being actively developed, Doom Wars and Wargus are ready and currently their development has been suspended, Stargus is abandoned at all.
by cybermind
Fri Jun 26, 2015 2:36 pm
Forum: Development
Topic: Entity Component System
Replies: 2
Views: 2755

Re: Entity Component System

In fact, the entire Stratagus engine should be rewritten. Currectly it lacks a base object for derivation, lots of code is duplicated in different parts of the engine, a lot of items is still hard-coded (editor, map flags and much more). But nobody will work on it. I have finished working with this ...
by cybermind
Tue May 26, 2015 8:06 pm
Forum: Wargus
Topic: How to implement level system and spells??
Replies: 2
Views: 2076

Re: How to implement level system and spells??

Doom Wars heroes have that. Their abilities (or spells) increase in strength for each level gained (Doomer's spheres will increase their duration and Belial's abilities gain additional strength) To control level gain, use OnEachSecond and OnEachCycle Lua callbacks for units (use DW heroes as referen...
by cybermind
Tue May 05, 2015 7:56 pm
Forum: Help & Bugs
Topic: Major Bugs Making Game Less Enjoyable
Replies: 8
Views: 4485

Re: Major Bugs Making Game Less Enjoyable

If you're talking about Wargus, all these "bugs" wouldn't be fixed because Wargus aims to remake Warcraft 2 game mechanics as closely as possible.
Still, new Wargus 2.3 of supports mods, so you could implement all those bug fixes as a mod, and we will include it with the next Wargus release.
by cybermind
Thu Apr 23, 2015 1:39 am
Forum: General Discussion
Topic: Can i have permission to continue with this stratagus game??
Replies: 7
Views: 3436

Re: Can i have permission to continue with this stratagus ga

Do not worry - I had the same situation when I've started to develop Doom Wars. In fact, I didn't have access to Internet on my computer, the only Internet was on my mobile phone (over GPRS and very expensive). The only source of information was /scripts folder in Stratagus directory and Wargus Lua ...
by cybermind
Sat Mar 21, 2015 3:03 am
Forum: Wargus
Topic: Wargus 2.3
Replies: 13
Views: 5364

Re: Wargus 2.3

Please send me your "preferences.lua" file (located in <Stratagus installation folder>/wc2)
And please file all bugs you've found on bug tracker here, so they won't be forgotten.
by cybermind
Wed Mar 18, 2015 7:46 pm
Forum: Help & Bugs
Topic: Pudconvert.exe
Replies: 2
Views: 2028

Re: Pudconvert.exe

The map is buggy. Try to save it with PUDDraft and then try to convert again.
by cybermind
Wed Mar 11, 2015 2:12 am
Forum: Lua Development
Topic: Dealing Different Damage to Different Units
Replies: 6
Views: 3478

Re: Dealing Different Damage to Different Units

Just take a look into Doom Wars documentation (located in /doc/doc_en.html from the Doom Wars directory), I have described there all information about damage type system of Doom Wars. The damage calculation formula is located in /scripts/stratagus.lua file (SetDamageFormula function).